The Doom Machine
A NovelBook - 2009
When a spaceship lands in their small town in 1956, juvenile delinquent Jack Creedle and studious Isadora Shumway form an alliance as they try to keep a group of extraterrestrials from stealing Uncle Bud's space travel machine.
When a spaceship lands in Vern Hollow, Jack's hometown, he and his no-account inventor-uncle Bud are busy trying to fix a car driven by Dr. Shumway and her daughter, Isadora. Although Uncle Bud secretly knows the aliens are after one of his inventions, everyone is surprised when the space aliens capture seven of Vern Hollow's residents and take them into outer space on a wild adventure. . . . (more)
After a series of twists and turns, all of them are taken to Skreepia, the aliens' planet, where they have to defeat the Skreep queen before she can use Uncle Bud's invention to take over planet Earth. Filled with wonderful detail, humor, inventive dialog, and irresistible black-and-white spot art, THE DOOM MACHINE is a tour de force by one of America's most beloved storytellers.
Readers will be caught up in the page-turning action, while at the same time they will love Mark's beautifully drawn evil space aliens--and an unlikely friendship between Jack and Isadora, who seem to have nothing in common at the beginning of the tale. As with the best science fiction, this novel speeds along without a hitch, and carries readers off into a brand-new world. A fantastic and accessible read for middle graders.
When a group of aliens come to his town to steal his uncle's time-traveling machine and end up taking him with them as well, Jack must devise a way to outwit the creatures before they put the machine to use against Earth and destroy all those he knows and loves.